Youd think that the artists would be given some inkling about the effect of the card to help them match the art to the card, but thats not the case, as Fackova explains: The brief doesnt describe what the card will do in the game so we dont specifically know the mechanics when we work on the art. The brief I receive specifies the colour(s) the card will be associated with, what plane it exists on, the requested subject matter, and any features theyd like to be made prominent, adds Finnigan
Along with how new it is, its also surprising that its holding its own in terms of value against many other cards that you might expect to see on this list, especially given that its artwork isnt as striking as other variants you may see here
It also made use of the incredibly powerful "Djinn Releaser Of Rituals" which if used for a ritual summon, the opponent could not special summon monsters as long as the monster ritual summoned with "Djinn" was on the field
Not just dangerous, because cheating huge creatures with game-breaking effects onto the battlefield has always been historically devastating, but moreso what it does to warp the format
I feel like theres a couple of rounds and you need enough cards to have various Pokmon types so you can play strategically depending on who your opponent is, but not enough to the point where the barrier to entry is high 12 feels about right. Sean T.: Oh, this is hard